scene.xml (2865B)
1 <scene version="2.1.0"> 2 3 <!-- Defaults, these can be set via the command line: -Darg=value --> 4 5 <default name="spp" value="4096"/> 6 <default name="resx" value="1920"/> 7 <default name="resy" value="1080"/> 8 9 <!-- Camera and Rendering Parameters --> 10 11 <integrator type="path"> 12 <integer name="max_depth" value="12"/> 13 </integrator> 14 <sensor type="perspective" id="camera"> 15 <string name="fov_axis" value="x"/> 16 <float name="fov" value="39.597755"/> 17 <float name="principal_point_offset_x" value="0.000000"/> 18 <float name="principal_point_offset_y" value="-0.000000"/> 19 <float name="near_clip" value="0.100000"/> 20 <float name="far_clip" value="1000.000000"/> 21 <transform name="to_world"> 22 <rotate x="1" angle="146.00000633954986"/> 23 <rotate y="1" angle="3.986380829781112e-06"/> 24 <rotate z="1" angle="-47.000003584623876"/> 25 <translate value="80.000000 80.000000 118.000000"/> 26 </transform> 27 <sampler type="independent"> 28 <integer name="sample_count" value="$spp"/> 29 </sampler> 30 <film type="hdrfilm"> 31 <integer name="width" value="$resx"/> 32 <integer name="height" value="$resy"/> 33 </film> 34 </sensor> 35 36 <!-- Materials --> 37 38 <bsdf type="diffuse" id="mat-ceiling-mat"> 39 <rgb value="0.800000 0.800000 0.800000" name="reflectance"/> 40 </bsdf> 41 <bsdf type="diffuse" id="mat-floor-mat"> 42 <rgb value="0.800000 0.800000 0.800000" name="reflectance"/> 43 </bsdf> 44 <bsdf type="diffuse" id="mat-walls_inner-mat"> 45 <rgb value="0.800000 0.800000 0.800000" name="reflectance"/> 46 </bsdf> 47 <bsdf type="diffuse" id="mat-walls_outer-mat"> 48 <rgb value="0.800000 0.800000 0.800000" name="reflectance"/> 49 </bsdf> 50 51 <!-- Emitters --> 52 53 <emitter type="point" id="emit-light0"> 54 <point name="position" x="10.5600004196167" y="8.039999961853027" z="14.0"/> 55 <rgb value="318.309875 318.309875 318.309875" name="intensity"/> 56 </emitter> 57 <emitter type="point" id="emit-light1"> 58 <point name="position" x="21.440000534057617" y="3.9600000381469727" z="14.0"/> 59 <rgb value="318.309875 318.309875 318.309875" name="intensity"/> 60 </emitter> 61 62 <!-- Shapes --> 63 64 <shape type="ply" id="mesh-ceiling-mesh"> 65 <string name="filename" value="meshes/ceiling.ply"/> 66 <boolean name="face_normals" value="true"/> 67 <ref id="mat-ceiling-mat" name="bsdf"/> 68 </shape> 69 <shape type="ply" id="mesh-floor-mesh"> 70 <string name="filename" value="meshes/floor.ply"/> 71 <boolean name="face_normals" value="true"/> 72 <ref id="mat-floor-mat" name="bsdf"/> 73 </shape> 74 <shape type="ply" id="mesh-walls_inner-mesh"> 75 <string name="filename" value="meshes/walls_inner.ply"/> 76 <boolean name="face_normals" value="true"/> 77 <ref id="mat-walls_inner-mat" name="bsdf"/> 78 </shape> 79 <shape type="ply" id="mesh-walls_outer-mesh"> 80 <string name="filename" value="meshes/walls_outer.ply"/> 81 <boolean name="face_normals" value="true"/> 82 <ref id="mat-walls_outer-mat" name="bsdf"/> 83 </shape> 84 </scene>