ray.h (148B)
1 #ifndef RAY_H 2 #define RAY_H 3 4 #include "vec3.h" /* for Vec3 */ 5 6 typedef struct { 7 Vec3 o; /* origin */ 8 Vec3 d; /* direction */ 9 } Ray; 10 11 #endif
hermespy-rtMinimalistic signal processing ray-tracer in C | |
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